Tuesday, August 16, 2011

Two days of gaming later...

     As the title says, I haven't posted for the Sunday or Monday night games yet, so this one will cover both.  (Also... I got into the Old Republic beta, so expect something on that.)
     Sunday we played our Firefly GURPS game.  I haven't given a lot of back story on the game, but allow me to summarize the characters as my character, Cain Haverly, understands them.  First is Selene.  Selene is played by Farbot and is a mistress/whore/assassin/killer/holy shit it's a shark with a laser!  Basically, if there was another PC that Cain was afraid of, it's her.  She tends to be a little callous/immoral and has no problem working with bad, bad people to get ahead.  She was also the only one smart enough to buy any armor at the start of the game.  We have a mechanic (Hank) who used to be a Brown-Coat, and has lots of contacts in the mercantile world.  A pilot (Lotte) who we hired for a pittance that keeps trying to cook even though she burned down the doc's place.  We have a doctor(... Doc) who looks over the sleepy little mining town of Oasis.  Finally, we have Charlie, our mysterious mercenary.  At the start of the game we crashed in the desert and were brought together surviving until we found a plane. My character had to then bargain with a misogynist based on Krastor from Game of Thrones for power cells for that plane so we could escape.  And so, Haverly Transport was born.  Somehow over the course of a few games, I got tricked, strong-armed, and brow beaten into serving to semi-rival criminal factions, one in Oasis, and the other in Downsport.  (The two towns we make deliveries to and from)  A group of inbred hicks from the sticks then shot up the sheriff, and we didn't take to kindly to it.  Over the course of a few more games, Cain broke into the Sheriff's office and took the star for himself, then rode out to kill him some bad men... only it was a trap, though we came out ok-ish at the end.  However the surviving "bad man" came back to town and is running against Cain in an election for Sheriff, and we ended right before the results are to be read.  Also... the game has a second moniker as "Sim-Whorehouse." Farbot's character runs it and has three troublesome girls, one of whom just got thrown in jail in Downsport.
     Last night was our first game of Deathwatch and our GM (We will call him Fulken because that is the name of our Watch Captain in the game) Fulken ran his first RPG in a long time.  We started out on the ship "Harsh Messenger" a small destroyer for the Deathwatch chapter.  We were to board the "Solitary Purpose" which was docked with the "Zealoutus." The SP was an Adeptus Mechanicus ship that had docked to and boarded the Zealoutus when he showed up in this sector.  However, after docking and boarding, it went comm silent.  We were dispatched, and Techmarine T'Kun of the Salamanders was chosen to be squad leader.  (My character)  I used my requisition to call in some close support to eliminate all but one of the boarding tunnels between the SP and the Z so that we could hold one ship without splitting the squad.  Our objectives were to recover the data logs from both ships and rescue any Mechanicus crew from the SP.  We encountered no-one on the SP, but when we pulled the cameras down off the wall, we heard the sound of cables receding in the walls towards the Z.  We hit the bridge of the SP ASAP and found that all of the computer terminals had been torn out.  We made out way to the remaining boarding tunnel between the SP and the Z and encountered our first three enemies.  They seemed to be standard ship's guardsmen, however, when we shot them with bolters, they didn't fall down.  That's when we knew things weren't all right.  We eliminated all targets, and they were a tech-heresy.  Machines with human parts grafted on.  We then pulled down the cameras in the tunnels, and destroying them, found blood and human eyes in them.  Speeding up the pace, we moved quickly into the Z and encountered combat servitors with heavy bolters.  Afterwards we moved to the bridge and found that the data logs had been moved to one of the cargo containers and we made our way towards it through the first three cargo containers.  The first container used to be a habitat for pilgrims, but it was empty.  The second contained was the same, but there were bloody footprints and marks on some of the walls.  The third was filled with vivisected corpses and bodies and general eww.  We continued into the fourth container and fought off some more servitors and a giant gun with a body grafted onto it for sensory input.  We shut that down post-haste and as we were finishing up, two inquisitorial storm troopers entered, and opened fire.  They pulled back and closed the door behind them.  In response, WE MELTA-BOMBED THE SHIT OUTTA THAT DOOR, and tossed in a stun grenade.  Following that in, we recovered a Mechanicus adept, a prisoner, and the data logs.  Also, on the SP we had discovered a Navigator locked in his closet that we turned in for a tertiary objective.  All in all, it was a lot of fun, though I didn't really feel in danger at all.  Space Marines are butch.
     The Old Republic.  I love the Old Republic.  I got my beta acceptance on Friday and began the downloading... 38 gigs worth.  So needless to say, I got up and played Saturday.  I played for a long time.  Needless to say, I chose a Jedi Knight.  (Who wouldn't?)  I got through the newbie area by the end of Sunday.  I super recommend getting into the game if you can.  It is still beta, so there are some graphical and gameplay glitches, but they have done a REALLY bangup job on the story and the voice acting.  Also, the story mechanic for the heroic (2+ person missions) is really innovative.  Everyone chooses responses to every dialogue choice, and it rolls a d100.  Whoever gets the highest gets to be the one who responds.  I am on my second heroic quest, and I just failed it with the group I was in.  However it was a lot of fun, and I plan to try again with a new group.  Also, I made my lightsaber. *squeeeee*

Wednesday, August 10, 2011

Week in (my) Gaming.

So, I beat Borderlands yesterday afternoon.  (The main campaign, I still have whatsamahoozits armory and the Ninja Assassin Claptraps.)  The final battle was REALLY easy.  I just stood as far back as I could and shot my revolver into it's face until it died.  I didn't even have to move.  I am not going to go into any more because I don't want to spoil anything for people, but I was unsatisfied with the ending.  Don't get me wrong, I love the game, one of the most fun I have ever played, (I love Diablo-esque item collection.) but I needed a little more closure at the end of the game than was supplied.

Monday our Dresden Files RPG run by Farbot.  I finally got to introduce the new character that I have been working on for the past couple of weeks.  Our party has been lacking a character with good investigatory skills even though this is a mystery game.  (Seems like poor planning on our part.)  After Farbot and I sat down a couple weeks ago (She was having trouble finding ways to get my character "into" the story.) we decided that maybe it was time to make him an NPC and figure something else out for me to play.  I won't go into too much of his background on here because at least one of the players in the group reads this thing, but he is vanilla mortal.  It was funny, at the table the other PC's kept trying to figure out what kind of magical beastie he was, and Farbot kept telling them "Human."  I am on page two of a fiction I am writing for him so that the GM can understand his character motivations and the like.

Next Sunday is our Firefly game, and my compulsive drinking, carousing, gambler who owns an on-world shipping company, and just became sheriff of a lawless town will have to survive another harrowing day in Oasis.  This game is brutal.  It is GURPS at tech level 5/6 and none of us have armor.  That means that at our 10-15 HP there are weapons that do 5d6 damage.  DO THE MATH!  Lucky for us, bullets have blow through meaning they can do at most your Health in damage. (10-15)  But, basically, it means get shot once and you are going down like a chump.  We need to avoid combat as much as possible and just keep it as me running my buisness, and Farbot with her sim-whorehouse.

The Monday directly following is the first night of our Deathwatch game.  I am playing a Salamander's Chapter Techmarine named T'kun.  (Named after my cat, it was all I could think of.  [Takkun])  Our first mission is to retrieve Adeptus Mechanicus Adepts from a ship that has gone silent.  Another Mechanicus ship docked with them, but they went silent as well.  THEREFOR SEND IN THE DEATHWATCH!

Monday, August 8, 2011

Been a week.

Dear Lost Odyssey... go to hell.
I got to the Black Cave area and continued with my tremendous amounts of skill grinding that that game calls for.    However, there is an enemy with a whole team petrification... and well... I lost two hours of game play.

Farbot and I just got back from Toledo, Ohio for a family reunion of hers. (By just got back, I mean Monday night)  Because of that, my gaming this weekend was shot.  Though Friday night, she and I went to dinner with a couple of our friends (who are a couple) who played through Borderlands in Co-Op and had a good time.  I recommended the same thing to Farbot who reluctantly agreed. (I can be an anxious asshole when it comes to games, though, I am trying to tone it down.)  We got to level 4 and through a couple of the story line missions and had a good time.

Last night was GURPS Victoriana.  The game was run, it was a good time, and sufficiently creepy towards the end.  My character went to bed in this (haunted) house and had a terrible nightmare.  A stairwell with mesh walls with children reaching through the walls.  My character sliced their fingers off with a knife and the fingers then crawled along and dug into my legs.  When he awoke (stoically because he is a bad ass) the wounds were actually there.

Tonight is Dresden, and hopefully I will have a better post than an update after that.  Now for question:  Do any of you try and get your significant other to game with you?  Does it work?  If you don't have one, would you consider it?